

These might be controlled through the engine. I was hoping to find a way to resize the menu screens to always display at 4:3 with letterboxing, and to find a way to resize those few problem textures using code, but I kept hitting dead ends. I consider 2.2 to be the final release as I'm moving on to Painkiller: Overdose next.


Borders are moved to match the intended look of the scoreboard.ġ6:9 (FOV 110) Unmodded. You can see the HUD is stretched horizontally.ġ6:9 (FOV 110) With Fix. HUD matches the aspect ratio and weapon draw distance is increasedġ6:9 (FOV 110) Unmodded.
